Tool · paytable from the rules screen
Sugar Rush cluster calculator
Pick a candy, a cluster size and your bet, then type the multiplier spots the cluster sits on. The calculator adds the spots together, the way the game does, and multiplies the cluster's pay by the sum.

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The paytable it uses
All four Sugar Rush games share this table. Values are multiples of the total bet.
| Symbol / cluster size | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15+ |
|---|---|---|---|---|---|---|---|---|---|---|---|
| 1x | 1.5x | 1.75x | 2x | 2.5x | 5x | 7.5x | 15x | 35x | 70x | 150x | |
| 0.75x | 1x | 1.25x | 1.5x | 2x | 4x | 6x | 12.5x | 30x | 60x | 100x | |
| 0.5x | 0.75x | 1x | 1.25x | 1.5x | 3x | 4.5x | 10x | 20x | 40x | 60x | |
| 0.4x | 0.5x | 0.75x | 1x | 1.25x | 2x | 3x | 5x | 10x | 20x | 40x | |
| 0.3x | 0.4x | 0.5x | 0.75x | 1x | 1.5x | 2.5x | 3.5x | 8x | 15x | 30x | |
| 0.25x | 0.3x | 0.4x | 0.5x | 0.75x | 1.25x | 2x | 3x | 6x | 12x | 25x | |
| 0.2x | 0.25x | 0.3x | 0.4x | 0.5x | 1x | 1.5x | 2.5x | 5x | 10x | 20x |
Worked examples
- 5 orange bears, no spots, $1 bet: 0.2x = $0.20. Most base-game wins look like this.
- 8 stars on x8 and x4, $1 bet: 1x × (8 + 4) = 12x = $12.
- 5 jelly beans on spots adding to x36, $2 bet: 0.5x × 36 = 18x = $36. This one happened in our Sugar Rush 1000 round; the game showed "pays $1.00 x 36 = $36.00".
- 12 lollipops on a single x1,024 cell, $1 bet: 15x × 1,024 = 15,360x. Possible in 1000 and Super Scatter, and the reason those caps are so high.
The two rules behind the sums
Spots add, they don't multiply. The rules screen says that if more multipliers are involved in the same winning combination, they add to each other. x8 and x4 under one cluster make x12, not x32.
A spot is always a power of two. Cells go x2, x4, x8 and so on, up to x128 in Sugar Rush and Xmas and x1,024 in 1000 and Super Scatter. If you type a value that can't exist on one cell, the calculator tells you.
And one limit: whatever the sum, a spin or round can never pay more than the game's max win (5,000x, 25,000x or 50,000x). More in the max-win chapter.